Add assets and create simple scene
This commit is contained in:
157
Assets/BigFurniturePack/Models/washbasin.FBX.meta
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157
Assets/BigFurniturePack/Models/washbasin.FBX.meta
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serializedVersion: 22
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fileIDToRecycleName:
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100000: base
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100002: brushes
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100004: cold
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100006: dish
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100008: doors
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100010: faucets
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100012: handles
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100014: hot
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100016: sink
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100018: soap
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100020: stand
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100022: toothbrush_1
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100024: toothbrush_2
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100026: //RootNode
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400000: base
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400002: brushes
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400004: cold
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400006: dish
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400008: doors
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400010: faucets
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400012: handles
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400014: hot
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400016: sink
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400018: soap
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400020: stand
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400022: toothbrush_1
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400024: toothbrush_2
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400026: //RootNode
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2300000: base
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2300002: brushes
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2300004: cold
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2300006: dish
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2300008: doors
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2300010: faucets
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2300012: handles
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2300014: hot
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2300016: sink
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2300018: soap
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2300020: stand
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2300022: toothbrush_1
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2300024: toothbrush_2
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3300000: base
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3300002: brushes
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3300004: cold
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3300006: dish
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3300008: doors
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3300010: faucets
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3300012: handles
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3300014: hot
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3300016: sink
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3300018: soap
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3300020: stand
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3300022: toothbrush_1
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3300024: toothbrush_2
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4300000: soap
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4300002: dish
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4300004: base
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4300006: doors
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4300008: toothbrush_1
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4300010: stand
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4300012: brushes
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4300014: hot
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4300016: toothbrush_2
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4300018: faucets
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4300020: sink
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4300022: handles
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4300024: cold
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9500000: //RootNode
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externalObjects:
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- first:
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type: UnityEngine:Material
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assembly: UnityEngine.CoreModule
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name: base_material
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serializedVersion: 2
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skeleton: []
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